Physics Jump n Run Adventure (In progress) - 2009/2010
Pitiri combines a complex and grim story, with beautiful graphics, a physic engine and fantastic characters. The genre can be described as a mixture of Jump n Run game with a physic engine and Adventure & Rpg elements. The main focus, of course, is on game fun. But also the story is a very important part. It should “teleport” the player into a Utopia of 1977, with 1977 music, 1977 style and 1977 characters!
Awards(so far):
Awards(so far):
Publications(so far):
Pitiri Poster |
1977. A house somewhere in an U.S. Suburbia. It is Sammy´s birthday and his big brother Eli has a present for him of course. But what happens next!? Sammy get´s kidnapped by a strange Monster crashing though the roof! Now it is on Eli, to rescue his little brother, which brings him in a world, that seems to be far, far away!
On his way to his little brother, Eli steps into a Science fiction Utopia of the late 1970´s. Only with his special child powers (He can turn into a rolling stone, or use a “force” like telekinesis) he might be able to rescue his little brother! But time is against him…
Pitiri combines a complex and grim story, with beautiful graphics, a physic engine and fantastic characters. The genre can be described as a mixture of Jump n Run game with a physic engine and Adventure & Rpg elements. The main focus, of course, is on game fun. But also the story is a very important part. It should “teleport” the player into a Utopia of 1977, with 1977 music, 1977 style and 1977 characters!
My Job:
Concept
Projectlead
Programming
Game- Leveldesign
Soundtrack
Team:
Graphics and Animations: Dominik Gröstlinger
Add. Graphics: Hannes Drexl
Johannes Figlhuber
Thomas Madreiter
Sfx: David Philipp
Special thx to: Xava Daller
Phil Strahl